NPC Favor - Living Neighborhood Mod

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July 19, 2026
NPC Favor - Living Neighborhood Mod

Description

Breathe life into your farmland! This mod adds a living, breathing community of NPC (Non-Player Character) neighbors to Farming Simulator 25. They work their own fields, follow daily schedules, and will eventually ask you for favors, creating a dynamic layer of social simulation and small tasks alongside your main farming operations.

✨ Features

  • Living NPCs: AI-controlled neighbor farmers populate your map, with unique names, personalities, and homes.

  • Daily Schedules: They follow a realistic day/night cycle—working fields by day, heading home at night.

  • Relationship System: Build friendship (0-100) with each NPC through interaction and completing favors.

  • Favor System: Neighbors will ask for help with tasks like borrowing equipment, transporting goods, or helping with harvests.

  • Simple Interaction: Walk up to any NPC and press E to talk, check relationships, or manage active favors.

  • Customizable: Control the number of NPCs, their work hours, how often they ask for favors, and more via settings.

  • Lightweight: Designed to run efficiently in the background without impacting game performance.

🎮 How to Use / In-Game Guide

Once the mod is active in your savegame:

  1. Find NPCs: Look for named markers or characters (currently debug spheres) near houses and fields.

  2. Interact: Walk close to an NPC. A hint will appear. Press E to open the dialog menu.

  3. Build Relationships: Talk to them regularly. Higher friendship unlocks more interaction options.

  4. Complete Favors: When you get a notification that an NPC needs help, talk to them. Accept the favor, complete the objective before the timer runs out, and claim your reward (cash + relationship boost).

  5. Manage: Type npcHelp into the in-game console (~ or key) for a list of useful debug commands likenpcStatusornpcSpawn`.

⚙️ Configuration

The mod creates a settings file in your savegame folder: savegameX/npc_favor_settings.xml. You can edit this file directly to change:

  • maxNPCs: Maximum number of active NPCs.

  • npcWorkStart / npcWorkEnd: Their working hours (0-23).

  • showNames: Toggle names above NPC heads.

  • debugMode: Enable visual debug info and paths.

Credits

Original Idea: Lion2008 Implementation & Coding: TisonK

Files

826.9 KB

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Version:1.2.7.1
File size:826.9 KB
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