![Upk cucumber house [SP]](/_next/image?url=https%3A%2F%2Fimages.farmingmods.com%2Fmodifications%2Fimages%2F2026%2F05%2Fupk-cucumber-house-v-2.0-3.jpg&w=3840&q=75)
Description
Today I present another mod that runs on top the Universalprocesskit.
How the mod already says it is a greenhouse cucumbers to harvest, which is placed anywhere.
(It can also be installed by mappers, however.)
It is urgently needed that Universalprocesskit Mod by mor2000.
http://www.modhoster.de/mods/universalprocesskit
This greenhouse has to be supplied with fertilizer, manure and water, each 2500 units are assumed maximum.
About 1.5 liters (manure and fertilizer are limited) water required per unit 1 cucumber, so it must be fueled plenty of water :).
All values are in the game - displayed Hud Help (F1 key) when you are in the area of the greenhouse.
For the delivery of fertilizer each would directly overcharge Transportation (unincorporated buying triggers) can be used.
The images show that the greenhouse works.
I had no Logfehler with me
Credits
Idee, Umsetzung, Zusammenbau,Texturen, Ingame Testing:Peter PechWassertank,Mistbehälter,++: Giants Software GmBH,Textur Pflanzen: Unkown; Kisten: Unkown;Rasengittersteine: Delux_112UPK - Script: mor2000Düngeranhänger Credits:Modell: daniel11; Textur: daniel11Ingame&Edit(xml Rewritten,New Plane,++ kleine Änderungen ) als RefuelTrailer: Peter PechTankerScript: Xentro (www.fs-uk.com)([email protected])Convert LS2011 by Nocsy
Files
6.2 MB
Primary0 Downloads