Second Chance Property Management

0
2 downloads
August 29, 2026
Second Chance Property Management

Description

Second Chance Property Management brings a functional property-rental and leasing system to Farming Simulator 25.

Place the Property Management Sign on land owned by your farm, open the interactive management screen, and create a month-to-month rental agreement or a fixed-term lease. Managed properties provide one monthly payment recorded under the base-game Property Income category.

Disclaimer: This is a free mod. If you would like to donate, it is appreciated, but never required. Enjoy!

Current Version

Version: 1.0.0.21 Game: Farming Simulator 25 Platform: PC and Mac Multiplayer: Supported

How It Works

Place the functional Property Management Sign on farmland owned by your farm and approach it on foot. The management screen displays the property’s:

  • Farmland identification number

  • Total area

  • Estimated land value

  • Current ownership

  • Management status

  • Primary-residence status

  • Available monthly-income range

From the same screen, you can configure, review, or end an agreement.

Agreement Options

Month-to-Month Rent

A rental agreement remains active until you choose to end it.

Fixed-Term Lease

Choose from:

  • 6-month lease

  • 12-month lease

  • 24-month lease

The remaining lease term decreases after each monthly payment. The agreement automatically ends after its final payment.

Monthly Property Income

Players can select the monthly payment in increments of 250.

  • Base minimum: 1,500 per month

  • Base maximum: 5,000 per month

  • Field properties may receive an additional maximum-income bonus based on their usable area

Payments are issued once at the beginning of each in-game month. They appear under Property Income on the base-game Finances page.

Advancing individual hours or days will not generate additional payments.

Property Safeguards

The mod includes several restrictions to prevent collecting rental income while continuing to use the managed property normally.

Primary Residence Protection

Farmland containing your farm’s active farmhouse cannot begin a Rent or Lease agreement.

Managed Field Restrictions

An active agreement on farmland containing a field prevents:

  • Planting

  • Seeding

  • Cultivating

  • Plowing

  • Fertilizing

  • Harvesting

  • Hired-worker fieldwork

Walking and driving across managed farmland remain allowed.

Ending the agreement restores fieldwork access immediately.

Livestock Protection

A property containing livestock cannot begin a management agreement.

If animals are added after an agreement has already started:

  • The agreement is suspended

  • Monthly payments stop

  • The managed-field restriction is suspended

  • The management screen displays the livestock warning

Removing all animals automatically resumes the agreement without requiring a new contract.

The mod does not alter animal health, reproduction, feeding, or production.

Ownership Protection

If managed farmland is sold or transferred to another farm:

  • The agreement automatically terminates

  • Future rental income stops

  • Fieldwork access returns

  • The agreement is cleared from the savegame

  • The former agreement will not return after reloading

This system is designed to work with both base-game farmland sales and compatible farmland-market mods.

Multiple Properties

Multiple properties can be managed at the same time.

Each functional sign maintains its own:

  • Agreement type

  • Monthly payment

  • Remaining lease term

  • Farmland assignment

  • Ownership information

Income from all managed properties is combined under Property Income on the Finances page.

Included Placeables

All three signs are located under:

Construction → Decorations → Property Management

Property Management Sign

The functional sign used to create, review, and end property-management agreements.

Now Leasing Sign

A decorative, double-sided leasing sign with collisions.

For Rent Sign

A decorative, double-sided rental sign with collisions.

The decorative signs are sellable and do not provide an interaction menu or generate income.

Savegame and Multiplayer Support

Active agreements, monthly payments, farmland assignments, and remaining lease terms persist across save and reload.

Agreement changes are synchronized in multiplayer. Every player joining a multiplayer game must have the same version of the mod installed.

Backing up your savegame before installing or updating any scripted mod is always recommended.

Compatibility

Rental payments use Farming Simulator 25’s native Property Income money category. This allows the payments to appear on the standard Finances page and makes them available to compatible finance or tax mods that monitor the same category.

The mod does not transfer farmland to a fake tenant farm or modify the underlying land-ownership system.

Because the managed-field safeguard must monitor implement work areas, highly specialized fieldwork mods that completely replace the same game functions may require additional compatibility testing.

If you experience a compatibility problem, please provide your game log and a list of the other active mods.

Future Development Plans

Version 1.0 establishes the core property-management system. Future updates may add additional depth while keeping the mod realistic, balanced, and compatible with other gameplay systems.

Tenant Demand and Vacancies

Rental prices may eventually affect tenant demand.

  • Below-market rent could attract and retain tenants more easily.

  • Recommended rent could provide normal demand and dependable occupancy.

  • Higher rent could increase the risk of vacancy or nonrenewal.

  • Vacant properties would not generate monthly income.

Optional Random Events

A future event system could introduce both positive and negative situations during an active agreement.

Possible events include:

  • Late rent payments

  • Missed payments

  • Property repairs

  • Emergency maintenance expenses

  • Tenant damage

  • Reliable-tenant bonuses

  • Lease-renewal offers

  • Security-deposit adjustments

  • Unexpected property improvements

Events would use reasonable probabilities and cooldown periods so they add variety without constantly punishing the player. Settings to reduce or disable random events are also being considered.

Expanded Property Types

Players may eventually classify managed property by its intended use:

  • Land only

  • Small residence

  • Standard residence

  • Large residence or estate

  • Agricultural field lease

  • Commercial property

Property type, land value, and usable field area could influence recommended rent, tenant demand, and the permitted income range.

Expanded Tenant and Agreement Management

Future agreement options may include:

  • Tenant satisfaction

  • Lease-renewal decisions

  • Early-termination penalties

  • Security deposits

  • Rent increases during renewal

  • Agreement history

  • Property-specific income and expense records

Central Property Management Office

A future office placeable could provide a central dashboard for every managed property.

The office could allow players to review:

  • Active agreements

  • Upcoming payments

  • Lease expirations

  • Vacant properties

  • Maintenance expenses

  • Total rental income

  • Net property-management profit

The office may also support future land-registry or property-purchase features.

Additional Signs and Placeables

Additional functional and decorative assets may include:

  • Leased signs

  • Open-house signs

  • Commercial-property signs

  • Property information boards

  • Small management offices

These plans are subject to development, compatibility testing, and gameplay balancing. Features may change before release.

Credits

Second Chance Gaming

Files

3.3 MB

Primary

2 Downloads

Total downloads including previously deleted files: 2

Download

Version:1.0.0.21
File size:3.3 MB
Downloads:2

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