
Description
The normal grass structure prepared with some dandelions, daisies and field grass from FS22.
- removed unnecessary lines in xml that caused a warning in the log
- put all textures in a texture folder
- increased the amount of daisies in earlier stages --> removed them in "harvestReady" as they get overgrown
- tried to improve the texture performance-wise
P.S. If you play on a modmap and this map has its own grass texture in a foliage folder, you might have to replace both the grass in the mod map foliage folder and in the base game. The game is a little diva still regarding custom foliage types in mod maps and, for some reason, insists on taking values like the "destructionState" from the in-game folder anyway.
- removed unnecessary lines in xml that caused a warning in the log
- put all textures in a texture folder
- increased the amount of daisies in earlier stages --> removed them in "harvestReady" as they get overgrown
- tried to improve the texture performance-wise
P.S. If you play on a modmap and this map has its own grass texture in a foliage folder, you might have to replace both the grass in the mod map foliage folder and in the base game. The game is a little diva still regarding custom foliage types in mod maps and, for some reason, insists on taking values like the "destructionState" from the in-game folder anyway.
Credits
MrLackofSkill
Files
28.5 MB
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Version:1.0.0.2
File size:28.5 MB
Downloads:0
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