2022-04-08 – V1.2.2.0
* fix for rare “nan°” angle display
* translation updates
1.2.1.0 – added headland trigger distance sound
– Added “tüdelü” sound when approaching the headland trigger (thanks to “andre020478” for the sample);
– Added a configuration menu option that determines how many meters before the headland an audio signal is played;
– Translation updates;
– Built-in translation into Russian;
2022-01-25 – V1.2.0.0
+ added a display for the remaining distance to the headland trigger
+ added config option to choose which lines should be displayed (all, none, tracks only, vehicle+working width only)
+ added config XML option to specify sfx volume
* ATTENTION: Way of “how it works” changed:
– Press RShift+Home to switch throught operating modes: “snap to direction” or “snap to track”
– Hold RShift+Home to disable track assistant
– Press RStrg+Numpad1 to (re)calculate working width
* leaving a vehicle will no longer disable snap direction/track
* remapped move offset line from RAlt+Numpad -/+ to RShift+RCtrl+Numpad -/+
Version 1.1.3.1:
– Updating translations (on this version for the Russian translation is not relevant because of the last paragraph);
– Added sound of switching differentials;
– Built-in translation into Russian;
2022-01-02 – V1.1.1.1
* bugfix working width calculation (again and again…)
2022-01-02 – V1.1.1.0
+ support for Fahrenheit in HUD temperature display
* fixed headland/end of field detection (thx Stephan-S from FS22_AutoDrive)
* small adjustment to steering force (during snap to track)
* bugfix for cruise control issues
2022-01-01 – V1.1.0.0
+ (re)added the parking brake due to high community demand 😉
+ added option to auto-hide guide lines after x seconds after vehicle follows track
* bugfixes for analog controler input devices (thx “Kotlett”)
2021-12-31 – V1.0.1.0
+ added key binding to move vehicle one track to the left/right (in direction of travel; no turning) (rctrl + insert/delete)
+ added config file option to show “spikes” on track lines also
* reworked work width calculation (again). should now detect more attachments.
* changing track layout (position, width, offset) is now much more “smooth” when holding key pressed
* bugfix for display of wrong track numbers when rotating a fake track (thx “Kotlett”)
Version 1.0.0.0
2021-12-30 – V1.0.0.0
+ re-added option to move track and diff HUD elements via config XML
* bugfix for flickering HUD on dedi server when someone switches through vehicles
2021-12-27 – V1.0.0.0-rc5
* bugfix for the HUD being shown in vehicles where it should not be visible
2021-12-27 – V1.0.0.0-rc4
* fixed a rare bug for snap feature not working as expected on dedicated servers (thx “a Bit Brutal”)
2021-12-26 – V1.0.0.0-rc3
+ added configuration menu option for “number of visible tracks”
+ added key binding to quickly change headland distance (RShift+Numpad / or RShift+Numpad *)
* bugfix for not being able to steer when globally disabling track assistant when snap to track is enabled
* minor change in calculation of workwidth. should now also work if vehicle and attachments are not aligned in a straight line
* changed default width of “virtual tracks” from 4m to 6m
2021-12-25 – V1.0.0.0-rc2
+ added option to show dmg/fuel above the speedmeter (classic) or on the top-right below the gameinfo panel
* disable follow track when resetting track
* minor modifications on key bindings and actionEvent code
2021-12-23 – V1.0.0.0-rc1
* another bugfix for multiplayer
2021-12-23 – V0.9.9.9
* HUD bugfix for dedicated server
2021-12-23 – V0.9.9.8
* rewritten the complete HUD code. looks better, fits GUI scaling.
+ added key binding to quickly cycle through headland modes
– removed key binding for “resume previous snap direction”
2021-12-20 – V0.9.9.7
+ support to increase/decrease width of calculated tracks
+ added support for “fake” tracks. use this if you have no attachment but want tracks. press rctrl+numpad2 twice.
* bugfix for attachments on attachments
* minor fixes
2021-12-19 – V0.9.9.6
* fixed some logic code bugs
* modified track display above speedometer a bit
2021-12-18 – V0.9.9.5
+ added headland behavior. open configuration menu to configure headland behavior for each vehicle.
2021-12-16 – V0.9.9.4
* display track number even when guide lines are turned off
* changed appearance of track display a bit: #actualtrack -> turnover -> nexttrack
* next track number in game world is rendered in green
Changed in 0.9.7.0:
– Added mod settings menu (rctrl + / or lctrl + /);
– Fixed English translation;
– Updated Portuguese and French translations.
Changed in 0.9.8.3:
– Reworked the calculation of the working width.
Changed in 0.9.9.0:
– Binding to the lane.
Changed in 0.9.9.1:
– Improved course handling.
Changed in 0.9.9.2:
– Added simple auto-rotation;
– Rewritten traffic lane code;
– Fixed bugs;
– Built-in translation into Russian.